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Choose your role!

 

Choosing a role and good backstory is rewarding and encourages roleplay and interaction with other players. That's why we have created specialisms that provide access to unique items and abilities.  In the game world, you will find thespians that interact exlusively with different roles, as well as other useful bonuses. (Note: some roles require application due to the RP advantages they offer)

Exile

Being an exile is the default role. Everyone was put on the cross and started out with nothing. If you don't feel like taking part in the roles you don't have to. But you might miss out on the perks the other classes have. Which is why we encourage you to consider one. One thing to keep in mind here is that only exiles can challenge warriors. 

 

Perks:
- Hardened exile: can through good roleplay/community spirit recover a life to show their hardiness.

Artisan

The master craftsman of the exiled lands. Sturdy hard smiths, builders, and armorers. An artisan will always be able to craft the best gear an exile could wish for. 

 

Perks:
- Working overtime: Earn more rewards by completing quests. 
- Merchant: receive a free merchant to sell your wares. 
- Mastercraft: access to special items that can only be crafted in the special artisan blacksmith. Such as relic weapons and gear. 

Devout

Living the life of a devout is no easy task. They are the representatives of the gods on which they call on to help them heal their allies. A devout is loyal to only one god at a time. 

 

Perks:
- Place of worship: is the only one who can craft a tier 2 and 3 altars.
- Healing hands: can heal other players.
- Idols: access to special items that can only be crafted in the tier 3 altar. 

Rogue

The exiled lands are full of thieves, pirates, and murderers. But only a handful of the most skilled ones are worth to point out. A lawless land where they can further boost their skills. Be it espionage, assassination or stealing.  

 

Perks:
- Assassin: access to the assassins guild for contracts. 
- Thieves tricks: can picklock doors and chests. 
- Tinkerer: access to special items that can only be crafted in the rogue's workbench. 

 

Mystic

A mystery in itself. Witches, sorcerers, voodoo doctors and all those that the superstitious fear. The power to shape the world in your vision if you are ready to pay the price.

 

Perks:
- Study of the Arcane: being able to use magic in roleplay. But be aware, meddling with magic always comes with a price.
- Alchemy: access to special items that can only be crafted in the mystic cauldron.

Soldier

Hardened veterans of combat, tested in the fire of battle. Their experience of warfare gives them a fighting advantage over others in the Exiled Lands, and they play an important part in conquering PvP objectives.

Perks:
- Flag carrier: carry your flag into battle and inspire your allies with your bravery and skill, giving them increased bonus stats. - Tactical supremacy: contest and claim PvP objectives for your clans and factions, allowing you and your allies to craft endgame items.

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